Izetex

Hallo Guys... here I will explain about IZX Mobile Application, Augmented Real Estate Game and Cryptocurrency Wallet For Thousands Users
Izetex Community, posted this hopefully your search about Izetex project can be fulfilled all. and for more details let's just review it as follows:
For advertisers using Izetex products, this is an effective loyalty program platform. This allows them to capture targeted audiences and turn them from virtual interest to stores, services, and markets.
By creating a token branded display, advertisers can place it in specific geographic and target locations based on audience interests, location, and preferences. The player, on the other hand of the deal, collects tokens during the game and can exchange them in returns "," as determined by the advertiser, say discount or prize.
Izetex uses data analysis technology and machine learning for audience segments with multiple criteria. Izetex generates revenue from the "freemium" business model, where advertisers can run limited campaigns for free, whereas for the scale they have to buy tokens. The product's first presentation was at the Blockchain conference at Innopolis, Russia on 29 August 2017.
Participants at the conference tried the game in the conference hall, the Innopolis streets and even the nearby villages, with real gifts and rewards. This is fun and rewarding for the first few hundred IZX game players.

Izetex PTE Ltd. has developed and tested the basics of the IZX Protocol during the MVP stage (a reasonable Minimum product). IZX mobile apps, augmented reality games, bacame are also kriptocurrency wallets for thousands of users. The players find IZX tokens on their city streets and redeem them in marketing acts performed by local businesses - restaurants, cafes, banks and service companies.
Let's look at IZETEX games from a mining point of view. Players install mobile apps, and receive maps with nearby coin locations. If you approach a coin, a vision will appear and a coin can be caught in front of the camera.

- So players must find coins on the map and approach it as close as possible. Usually not many coins, as shown in the picture above, and sometimes not so easy to approach the coin. However, after analyzing the players' actions, we see that the difficulty in finding tokens stops a person, and if players start looking for him, he becomes addicted and collects, collects and gathers.
- Players spend time, walking or long distance to catch a token. It seems that time, effort, and, perhaps, the money spent on transportation must be compensated by the fun game and prize value. Let's move on to the average data we collect at some promotional events.

- The table shows average data for three different promotional events with different types of awards on offer. The first two were detained in the city of Kazan. The average distance traveled to find tokens in the city is about 2 kilometers, and it takes 16 minutes to search.
- The third row in the table is an event held at Innopolis, where the "Block Chain - New Oil of Russia" conference takes place. The room was rather large, in addition, several tokens were scattered across the adjacent territory. The distance traveled is much less than the city, but the time to find the token is almost the same.
- Let us disclose the cost of players as the amount of time and distance on some reasonable coefficients. For the purposes of calculation we assume that the 1 hour "mining" player costs 5.5 USD, and 1 kilometer is passed for 0.17 USD. The figure is based on general considerations regarding Uber's public transportation, gasoline and taxi fares. We got the following table :

The amount is not much different, although it is clear that it is more profitable for "mine" in a room.
Mining Anywhere
Although the conditional charges of "miners" per token mentioned above are based on data from various promotional events, the numbers are very similar. The cost of a player to find a token justifies its value. In fact, the level of Bitcoin and Ethereum was originally determined solely by the cost of mining, as there were no other exchange or settlement transactions with which it could be determined. Although no items in the store can be purchased at cryptococcal cost, it costs the same as the electricity costs incurred from generation to generation.
The "Sly" block chains increase the complexity of mining, and bitcoin levels "against electricity" gradually grow. Well, you know what will happen next - when the currency owes in the store, speculators start affecting the exchange rate is higher than the cost of electricity.
The same situation with the IZX token, which players sought - was initially evaluated in accordance with the same principle based on mining costs. On condition, now "cost" 1.47 USD. If you override the fun factor of the game, then it is profitable to buy it with this amount as "mine on the go".
Advertisers who place their promotional campaigns on IZX tokens and get new customers determine the second factor for token value growth. Audience audiences are expanding, and advertisers are competing for opportunities to use IZX tokens to attract customers. The demand factor will determine the token growth rate in the future, similar to other cryptoes.
IZX tokens are not only collected by players, they are properly "mined". Because advertisers are paying for scattered tokens and getting new customers and buyers, they determine which customers they need.
The fact that being jokingly called "Walking Evidence" is a testament to the actions of players whose advertisers value him and, therefore, he can compete in the game to get his autograph.
Although it has nothing to do with the development of blocks in the block chain, it is sufficiently consistent with the principle of justifying the belief in "Proof Walk". First of all, it is the advertiser's confidence in the quality of the audience, and even personally in the player.
Let us remember the main conclusions we made above by analyzing the traditional "Proof of Work".
You can trust something, where resources are spent and Money compensation for mining allows to believe in chain blocks In the case of Evidence Walking, Both principles are met among people in society but not among computers connected to the network.
What are Mining Advantages?
No advantages are applied in electric burning and are useless. Therefore, all new projects from the block chain platform try to break away from this model that supports less intensive resources, such as Proof of Stake (POS).
The POS principle is your proof of truth is the size of your wallet multiplied by the ownership period. This approach, in my opinion, may imply a problem.
POS equates resources with its own crypto when building evidence, such as Munchausen, which pulls itself out of the swamp by the hair. Time will indicate whether this will cause real problems for POS, so far the only proven model in practice is Proof of Work.
People have to spend additional resources to prove trust, and this is the main benefit of mining. Perhaps, in the future mining will not be in vain like a regular Jobs Proof, but it is.
IZETEX ROAD MAP AND KEY KEY
The IZX team worked very hard in product operational development and managed to do it. Currently, in the midst of Pre-ICO (beginning November 13, 2018), crowdsale investors are allowed to purchase from 25'000'000 available IZK tokens (out of a total of 50M supply).
ICO is planned on November 29, 2018. Actually, all four stages will be used as a result, showing non-genuine business plans that are heavily focused on value and widespread adoption, and not the amount of quick funds.
Implementation will take place from 15 October 2017 to 30 June 2018. The four-year roadmap plan involves Global Adoption, Scaling and Spreading.
ICO's goal is to create Funds for the sustainability of project development and infrastructure creation. We involve all token holders in the platform building process and benefit from it.
Website: https: //izx.io/index.en.html
Facebook: https://www.facebook.com/izetex
Twitter: https: //twitter.com/izx_io
Telegram: https: //t.me/izetex_en
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